Re: Ada graphic tools' summary
tmoran_at_acm.org
Date: 11/12/03
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Date: Wed, 12 Nov 2003 17:37:55 GMT
>Which tools|libraries should I recommend to somebody who asks for
>doing graphics with Ada?
I always have to wonder what people mean when they ask about
"doing graphics". Do they mean a graphic UI in the sense of Windows
or Macintosh, in which case a "graphic library" is a binding to
the Windows or Mac OS? Do they mean Pixar type photo-realistic
rendering of complex scenes? Or perhaps real-time dynamic displays
as for a video game or visualization of a physical process? Or
maybe they just want a hardware-independent set of routines to
draw straight lines and ellipses?
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