Ada OpenGL Glaux
From: Alfredo Macias (alfredom_at_sbceo.org)
Date: 03/12/04
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Date: Thu, 11 Mar 2004 18:23:28 -0800
Hi,
I have spent a good amount of time trying to do texture mapping in
Ada/OpenGl.
All I want to do is to display a graphic on a 2d plane.
I have seen some tutorials on how to do texture mapping in C++, but have not
been able to find glaux bindings for Ada. There is a C++ example that does
texture mapping without glaux, but it makes extensive use of windows
functions, which I don't have in my gl or glx bindings for Ada.
Any hint or links with examples will be much appreciated.
Alfredo
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