HLA new version question

From: Paul Allen Panks (panks_at_sdf.lonestar.org)
Date: 11/19/03


Date: Wed, 19 Nov 2003 08:36:06 +0000 (UTC)

Hello,

I recently upgraded from HLA 1.46 to HLA 1.59. Obviously, there have been
changes made to HLA since last May (when I last used it).

Anyway, I am thinking of reworking a game I wrote in HLA called "HLA
Adventure" (original, I know). However, between HLA version 1.46 and
1.59, something was changed with the console library and my code no
longer functions. :(

My question is: What changes do I need to make for HLA Adventure to be
compatible with HLA 1.59 (it was written with HLA 1.46 in mind)?

You can download the game (w/ source) at:

http://members.tripod.com/~panks/hlaadv.html

Thanks in advance for any assistance. =)

Sincerely,

Paul Panks
dunric@yahoo.com

-- 
panks@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org


Relevant Pages

  • Re: HLA Adventure still being worked on...
    ... > Hello fellow HLA and Assembly users! ... > I've set aside HLA Adventure for the past couple of months and now ... > like to get back to expanding the game world. ... I'd like to incorporate these changes into Randy's AGE being ...
    (alt.lang.asm)
  • Re: Work on improving/expanding HLA Adventure
    ... > FK-But here we're back to version 1 of Paul's game! ... Quite a complex macro, which takes HLA ... > Room data hard-coded into the engine. ... That could load and play, say, "HLA Adventure", and "ALA ...
    (alt.lang.asm)
  • Re: Work on improving/expanding HLA Adventure
    ... > taken a look at it, you will possibly not be averse ... the HLA mailing list is active and is more than ... > something in Assembler (for the very fist time in his ... or did they translate an existing game (quite possible, ...
    (alt.lang.asm)
  • Re: Work on improving/expanding HLA Adventure
    ... FK-But here we're back to version 1 of Paul's game! ... EB- I didn't realise HLA had this quirk. ... I'm kinda thinking along the lines of an ... especially since Paul knows only two Control Structures. ...
    (alt.lang.asm)
  • Work on improving/expanding HLA Adventure
    ... improving/expanding the current HLA Adventure game into a more robust ... The game was coded in HLA, but can be rewritten to be more ...
    (alt.lang.asm)