Re: Nth Prime

From: Phil Carmody (thefatphil_demunged_at_yahoo.co.uk)
Date: 04/04/04

  • Next message: Annie: "Re: supporting multiple memory models in masm 3.0 and valarrow 1.00d"
    Date: 04 Apr 2004 22:55:57 +0300
    
    

    "James Van Buskirk" <not_valid@comcast.net> writes:

    > "Phil Carmody" <thefatphil_demunged@yahoo.co.uk> wrote in message
    > news:87r7v5pj9m.fsf@nonospaz.fatphil.org...
    >
    > > James,
    > > Did you get my Eratosthenes-related mail earlier this week?
    > > Phil
    >
    > Yeah, I did and I was intending to try & find some code and
    > send it to you, but wanted to slog through my current project
    > (optimizing convolution opcounts) before I started to mess
    > with the Eratosthenes stuff as the latter involved possibly
    > buying a new compiler, stripping out a bunch of Athlon-
    > specific asm code as well as simply finding the code which
    > is most current but not current enough to be non-functional.
    > Well, it seems I have been really tired this week and
    > sleeping about 12 hours a day and whenever I get the energy
    > to do something about all the project I want to catch up on
    > someone seems to walk through the door and wants me to
    > expend all that energy working for them on some futile
    > project or other. Maybe I should just kick everybody out
    > for a couple of months and do my own thing but I don't
    > have the heart to deny these poor lost souls the use of
    > my dark powers.
    >
    > Did you ever check to see whether a reasonable compiler
    > could compute 128*128 = 16384 using the code on my
    > website?

    All I remember on your site was the minimal add/mul count DFTs.
    Direct URL?

    Phil

    -- 
    1st bug in MS win2k source code found after 20 minutes: scanline.cpp
    2nd and 3rd bug found after 10 more minutes: gethost.c
    Both non-exploitable. (The 2nd/3rd ones might be, depending on the CRTL)
    

  • Next message: Annie: "Re: supporting multiple memory models in masm 3.0 and valarrow 1.00d"

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