Interesting Web Site on Open Source Development
- From: randyhyde@xxxxxxxxxxxxx
- Date: 21 Apr 2005 10:14:47 -0700
Check this out:
Tips for Open Source Developers
http://www.bookofhook.com/Article/GameDevelopment/TipsforOpenSourceDevelope.html
Rene and the RosAsm crowd might want to pay particular attention to
various suggestions in this article, such as:
1. Use a Sane Documentation Format (HTML & PDF)
2. Be Prepared For No One to Use Your Source Code If It's GPL
3. Make Your Code Portable
4. Make Ease of Integration a Priority
5. It's All About Marketing
Indeed, point (5) is something that the RosAsm crowd needs to take to
heart. Here's the first paragraph from that section:
>>>>>>>>>>>>
The gist I'm trying to make here is that it's about marketing and
presentation. You can't expect to develop something and just "put it
out there" and assume others will pick it up and run with it. If a tree
falls in the woods and no one is around to hear it...well, same thing
applies to open source. If you just post a tarball with no
documentation, there's a good chance you will have zero users of your
software. If that's what you wanted, then save yourself the effort and
don't even release it -- it has the same net effect.
<<<<<<<<<<<<
The article certainly isn't just for the RosAsm development team. It
has a lot of good, solid, advice. Advice that even transcends open
source development. Individuals wishing to distribute their software
and have it accepted by the user community should take many of the
suggestions in this article to heart. Otherwise, you, too, may wind up
with only 75 registered users after having your product out for five
years.
Cheers,
Randy Hyde
.
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