Re: RosAsm's Disassembler is going *INTERACTIVE*!
- From: Betov <betov@xxxxxxx>
- Date: 31 May 2005 07:58:55 GMT
randyhyde@xxxxxxxxxxxxx écrivait
news:1117492487.722089.52690@xxxxxxxxxxxxxxxxxxxxxxxxxxxx:
>> Liar.
>
> Well, let's see then. Spasm, 1998. HLA, 1999.
Liar. In 1999, your started the noise about HLA,
the exact same way you have started the noise about
HLA2, that is to say, long before having anything
up and going.
>> > Where is the disassembler Rene?
>>
>>
>> Thanks for taking news:
>>
>> Yes, the Disassembler Developements are going well.
>> The Automatic parts of the Recognition will be over
>> probably this week.
>
> And the disassembler will still be incapable of automatically
> disassembling a substantial amount of code out there. That's why
> people who've spent a heck of a lot more time that you researching the
> problem have developed interactive disassemblers. That's why books on
> the subject of disassembly and reverse engineering pretty much tell
> you that automatic disassemblers are toys.
There are people whO write book, and there are people
who do the job. These are not usually the same ones.
:)
> But keep up your dellusion! The more time you waste tilting at these
> windmills, the longer your product will fail to be competitive, even
> with the other "hobby-level" assemblers that exist.
Well, it is now evident that it will beat all other
Disassemblers hands down, but you say what you like
to say...
:)
>> The very last of the Recognitions
>> Methods (that are the Short Jumps probabilities) are
>> over, and the very first version with a Map File,
>
> Ooooh!
>
>> for
>> introducing a bit of Interactivity is ready, and fine,
>
> OHMYGOD! Do I read this right? Are you finally admitting that an
> automatic disassembler isn't going to cut it and you're going to have
> to make it interactive? This can't be the great genious Betov
> admitting that he was wrong all along, could it?
???!!!...
> Note: You've got a long way to go to catch up with IDAPro. I still
> don't buy the argument that this disassembler is somehow going to
> change the world. You've made that same argument with the IDE. With
> the Wizards. With the "preparsers". Nothing else has seemed to set the
> world on fire.
For your information, IDA does not even _try_ to
recover the Resources, and has no plan for, ever,
being able to re-Compile any PE in two Clicks, the
way RosAsm already does with some pretty success
on a significative number of small Applications,
and Demos.
:)
> You may very well wind up with a decent disassembler, I don't know.
Oh, yes: "I may". :)) :)) :))
> What I do know is that the number of people that tool is going to
> attract to RosAsm is sufficiently low that it can be ignored. After
> all, the free version of IDAPro has been out there for years. If
> having a decent disassembler is what was needed to fuel the "assembly
> rebirth", it would have happened years ago.
What makes the RosAsm case a very particular one is
its level of Integration, that enable completly new
things, like the "Two-Clicks-Disassembler-ReAssembler".,
that is a never seen Tool, up to now.
An massive advantage that you cannot understand.
> But go on fooling yourself. While you're playing around with the
> disassembler, work on features that could actually make RosAsm
> competitive just isn't getting done.
As you like. But, if you are really convinced of
these bullshits, why did you fight so hard against
the implementation of a "Two-Clicks-Disassembler-
ReAssembler", in RosAsm, since day one of this work?
:)) :)) :)) :)) :))
>> so that, when Guga will be back (actually installing
>> in another town...), everything will be ready for
>> finishing the HLL Interpretations.
>
> Guga seems to have "been gone" since January. How long does it take to
> get moved to another town? If I didn't know better (and actually, I
> don't), I'd think that he abandoned you.
Sweet dreams Master Pdf ?... :)
No, Guga is not dead, but he has some problems with
re-installing (family, office, home... all problems
that you do not have to know about...).
Betov.
< http://rosasm.org >
.
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