Re: Need reviews of HLA Adventure
- From: Bertrand Augereau <bertrand_myfamilynamegoeshere@xxxxxxxx>
- Date: Tue, 31 May 2005 14:58:47 +0200
At least you know how to make jokes.
Yes, but, here, there is no joke. RosAsm Disassembler is actualy already, and evidently, better than IDA on many points, particulary on the so important point of the Automatic Recognitions of what is Code and of what is Data.
It also beats IDA hands down on the point that it can, in a significative number of cases, _re-compile_ the disassembled Application, what no other Disassembler can do: IDA does not even _TRY_ to disassemble the Resources, by the way... and would anyone try to re- compile a Disassembly Listing from IDA, (or from any other Disassembler), on any App not having Resources inside, to reduce the difficulties, it would much probably not work, in most cases, even on the simpler Demos.
Do you support all the platforms they do?
The full scriptability too?
RosASM doesn't seem to have all the 'Interactive' part of IDA that is so useful for reverse engineering existing binary files, with the whole metamodel that allows refactoring.
Yet I agree I like the idea of decompiling/recompiling PE in one click... But Win32/X86 is not all people care about, mind you.
Now, could you at least go back to a.l.a only and spare us r.g.i
readers
with your ASM nitpicks?
Or else I threaten to bore you to death on your n/g with PS2 VU instruction scheduling and MIPS 5900 cache prefetching, so you'll understand how boring all this is to interactive fiction gamers wandering here :)
Pauvre con, tu es qui, toi? Tes Applications Assembleur sont où? Tu as passé combien de temps à évaluer RosAsm?
[Pas la peine de répondre: Les réponses sont trop faciles à deviner]
Dis donc d'où tu te permets de m'insulter espèce de baltringue?
C'est pas parcequ'on est sur le net que tu peux te permettre de parler aux gens comme ça. Je crois que j'étais resté poli, alors fais-en autant.
Restons en là.
(PS : T'inquiète pas pour mon code assembleur, il est bien au chaud en inline dans quelques produits commerciaux sur diverses plateformes)
.
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