Re: Just spent 5 hours bug fixing HLA Adventure (my head's about to roll off!)
- From: "Charles A. Crayne" <ccrayne@xxxxxxxxxx>
- Date: Sat, 11 Jun 2005 15:10:19 -0700
On Sat, 11 Jun 2005 20:24:18 GMT
"Jim Carlock" <anonymous@xxxxxxxxxxxxx> wrote:
:The thread was
:originally about HLA Adventure...
I do apologize to Paul for hijacking his thread, but I feel that what you
and I are discussing will be valuable for both Paul and myself.
:I'm thinking
:along the lines that Elsinore is more of a bunch of puzzles rather
:than an interactive adventure, right?
In that the goal is to gather treasure, rather than to kill monsters, yes.
However, there are a number of computer characters which must be dealt with
-- in one way or another.
The main thing to keep in mind while moving about is, not only that
the game recognizes all ten of your directions, as well some of your
synonyms, but that the room description does not always list all of the
available choices. For example, the room description for the village square
reads (in part):
"There are a number of little buildings around, housing the village
merchants. There is a road going north and south from here."
There are, in fact, six such buildings, and you should visit them all.
In addition most of the objects can be examined, and about a dozen of them
can be read. Be sure to examine the Prince, and see if you agree.
-- Chuck
.
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