Re: masm32 - Hutch
- From: "f0dder" <f0dder_nospam@xxxxxxxxxxxxxxxx>
- Date: Thu, 18 Aug 2005 21:18:03 +0200
JGCASEY wrote:
> Just took your advice as regards the win32asm community board.
> Still have to figure out how to navigate them without getting
> completely lost :) The first post I found was,
It takes a little while getting used to, especially if you've
never used message boards before - but it shouldn't be *too*
bad.
> "Attached is a proggy which allows up to three webcams to be
> viewed at the same time."
>
> But I couldn't figure out where it was or how to download it!
That's one of the problems with having limited space available,
iirc attachments are auto-pruned after a while. But if you look
naer the bottom of that thread, you will see a post from Scronty
containing this: http://www.scrontsoft.com/win32asm/webcamapp.zip
Webcam stuff might not be the easiest to interface with; never
looked at the APIs myself, so it's just a guess.
> The FASM site has an example of grabbing and displaying images
> from a webcam in real time. But of course it is useless until
> I can understand how it works and how to do things like that
> myself so I can tailor it to my needs, one being to copy the
> image to an array so I can process it.
There's a whole couple of things you'll need to look into, I
guess. One would be the APIs for interfacing with webcams.
Then there's how file I/O works in win32 (pretty easy, but since
the win32 api is very flexible, there are a lot of parameters
and such). And then of course there's dealing with bitmap files.
Topics that aren't too bad taken one by one, but quite a
mouthfull if you start from scratch and want to do it all :)
> At the moment all I can do is use a LogiTech SDK in a VC++
> shell in which I essentially insert C functions. But it is
> less than ideal in that the SDK is slow and I really don't
> know how to make my own VC++ shell as the author didn't
> want to reveal the steps involved.
Closed-source 'shell' without terribly good documentation? Ach!
If your camera follows the windows standards (ie., isn't 5+ years
old or worse), then you can probably dump the logitech SDK and
just use the Windows APIs, unless you want to do something very
specific.
Getting the PlatformSDK is a smart idea, but if you aren't on
broadband you can always use the online version at
http://msdn.microsoft.com/ ("search MSDN for").
.
- References:
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- Re: masm32 - Hutch
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- Re: masm32 - Hutch
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