Re: Alphablending
- From: "jukka@xxxxxxxxxxxx" <jukka@xxxxxxxxxxxx>
- Date: 28 Apr 2006 14:57:25 -0700
No, it does not. "source" and "destination" are concepts from OpenGL
and D3D ; the source is the incoming fragment and the "destination" is
the alpha value already in the render target. In this case we are
interested in combining the destination and source color using the
source alpha.
.
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