Re: Specific sizes of variable types
- From: "gamehack" <gamehack@xxxxxxxxx>
- Date: 21 Jan 2006 15:02:11 -0800
Hey Keith,
Thanks a lot! I was just exploring my /usr/include and stumbled upon
stdint.h and saw all these typedefs. Exactly what I needed. One more
question. What happens if you user signed char or unsigned char for
input/output? Does it matter which one I'm using?
Regards
Keith Thompson wrote:
> "gamehack" <gamehack@xxxxxxxxx> writes:
> > I'm writing an application which will be opening binary files with
> > definite sizes for integers(2 byte integers and 4 byte longs). Is there
> > a portable way in being sure that each integer will be exactly 2 bytes?
> > Should I have a platform dependent header file which checks for
> > CHAR_BIT and sizeof(int) etc and have a few typedefs like int16, long32
> > etc.
> > <OT>
> > If I have to go non-portable, then what's the way to determine the
> > sizes before compilation and typedef accordingly?
> > </OT>
>
> C99 has a standard header called <stdint.h>, which provides typedefs
> for int8_t, uint8_t, int16_t, uint16_t, int32_t, etc. Those are
> exact-width types, and the signed ones are required to be
> 2's-complement with no padding bits; they may not exist if the
> implementation doesn't provide types with the required attributes. It
> also provides "least" types (the smallest type with at least the
> specified number of bits) and "fast" types (the "fastest" type with at
> least the specified number of bits); it's not always clear what
> "fastest" really means.
>
> If your implementation doesn't provide this header, you can roll your
> own, or you can use Doug Gwyn's C90-compatible public-domain
> implementation q8 at <http://www.lysator.liu.se/c/q8/>. You'll
> probably need to do some tailoring for your system.
>
> --
> Keith Thompson (The_Other_Keith) kst-u@xxxxxxx <http://www.ghoti.net/~kst>
> San Diego Supercomputer Center <*> <http://users.sdsc.edu/~kst>
> We must do something. This is something. Therefore, we must do this.
.
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