Re: significance of graphics in c
- From: Beej Jorgensen <beej@xxxxxxx>
- Date: Wed, 28 Feb 2007 18:26:08 +0100 (CET)
achiever <friends.vikram@xxxxxxxxx> wrote:
i want to know what is the role of graphics in c is it ok to spend a
lot of time on learning c graphic or to start the new language like
JAVA.
See: http://c-faq.com/osdep/graphics.html
To expand on that:
C works well for performance-oriented applications like 3D (and 2D for
that matter) engines. Object-oriented languages like Java tend to be a
more natural fit for GUI programming, IMO, though C is perfectly capable
of it as well.
I suggest googling for the following C-oriented things, and trying
newsgroups specific to them:
Unixy Windowsy
------ --------
For 3D: opengl direct3d
For 2D: sdl directx
GUI: gtk windows gui programming(??)
None of these are standard C, which is fine, but people aren't going to
want to talk about them in this newsgroup.
To answer your question, it is perfectly ok to spend a lot of time
learning a C graphics API.
-Beej
.
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