Re: normalization of pointers...
- From: Mark McIntyre <markmcintyre@xxxxxxxxxxx>
- Date: Thu, 31 May 2007 22:24:55 +0100
On Thu, 31 May 2007 07:46:28 +0100, in comp.lang.c , "Malcolm McLean"
<regniztar@xxxxxxxxxxxxxx> wrote:
In most PC programs most of the time is spent on the user interface. You are
writing to an API, but one very closely tied to the hardware.
You may want to rephrase that as "in most PC programs I have worked
with", to cater for those like myself whose experience has been
diametrically opposite.
I've worked on lots of apps that ran on PCs, but mostly they were a
thin layer of platform-specific UI over the top of a huge wodge of
analytical and computational code which was designed to be independent
of hardware. I forget when I last had the luxury of programming solely
for less than three platforms, though the mix has changed from
NT/SunOS/VMS to XP/Solaris/RHEL. Unless you count VBA....
--
Mark McIntyre
"Debugging is twice as hard as writing the code in the first place.
Therefore, if you write the code as cleverly as possible, you are,
by definition, not smart enough to debug it."
--Brian Kernighan
.
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