Re: half edge data structure
- From: broli <Broli00@xxxxxxxxx>
- Date: Mon, 24 Mar 2008 07:45:38 -0700 (PDT)
On Mar 24, 7:29 pm, Morris Dovey <mrdo...@xxxxxxxx> wrote:
It appears to me that it should be sufficient to work your way
through the triangles and use the vertex indices to get at the
vertex coordinates.
Yes, but wouldn't it be very inefficient to traverse through say 1200
triangles and then for each triangle prepare list of edges, then
prepare common vertex list, common edge list etc ?
.
- Follow-Ups:
- Re: half edge data structure
- From: Ernie Wright
- Re: half edge data structure
- From: Morris Dovey
- Re: half edge data structure
- References:
- half edge data structure
- From: broli
- Re: half edge data structure
- From: Morris Dovey
- half edge data structure
- Prev by Date: Re: How do linkers work?
- Next by Date: Re: What's the deal with C99?
- Previous by thread: Re: half edge data structure
- Next by thread: Re: half edge data structure
- Index(es):
Relevant Pages
|