Re: Conscious antipattern behavior

From: Ray Gardener (rayg_at_daylongraphics.com)
Date: 01/11/04


Date: Sun, 11 Jan 2004 20:37:26 GMT


"EventHelix.com" <eventhelix@hotmail.com> wrote in message
news:566e2bfb.0401110655.694ce002@posting.google.com...
> Your list is very good. One of the main problems is
> lack of training.
>
> You will not find many training courses on such
bread-and-butter
> issues. Training sessions often focus on much higher level of
> design.
>
> You might find the following articles interesting:
>
>
http://www.eventhelix.com/RealtimeMantra/Object_Oriented/object_d
esign_tips.htm
>
>
http://www.eventhelix.com/RealtimeMantra/Object_Oriented/object_d
esign_tips_2.htm
>
> Sandeep

Thanks, those are good articles. The topic on hierarchical state
machines was particularly interesting.

I wonder if one could implement a language that does to C++ what
C++ does to C -- abstract it upwards (C++ was even first
implemented as a C code emitter that a C compiler would then
compile). In this language, templates and signals/slots would be
first-class citizens, crossgrain/systemwide features would be
straightforward to implement, some desirable practices would be
easier instead of harder to do, etc. I see some of these ideas
being tried elsewhere in fits and starts but having the language
emit C++ code would let us use the existing compilation
infrastructure.

Ray


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