Re: How do i debug in Release mode
From: Carl Muller (carlmuller_at_hotmail.com)
Date: 02/12/04
- Next message: John Harrison: "Re: How to convert (type *) to (type) inside a template?"
- Previous message: Ivan Vecerina: "Re: "new" vs "new class""
- In reply to: Sharad Kala: "Re: How do i debug in Release mode"
- Next in thread: TheGurr: "Re: How do i debug in Release mode"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Date: 12 Feb 2004 03:48:49 -0800
"Sharad Kala" <no.spam_sharadk_ind@yahoo.com> wrote in message news:<c0f0eh$16l359$1@ID-221354.news.uni-berlin.de>...
> "Bhavna Rohra" <bhavnarohra@hotmail.com> wrote in message
> news:254985e3.0402112014.69258dc8@posting.google.com...
> > Hello everyone,
> >
> > Sorry, it might sound easy for everyone but please if someone colud tell
> > me how to debug my MFC application in Release mode.
>
> This is certainly off-topic on this newsgroup.
> <OT>
> Release build itself means that the compiler has created no debugging
> information in the executable.
Still offtopic, but unintentionally misleading info upsets me :-) In
VC++ Debug/Release is just a convention. You can turn debugging on or
off using the Project Settings window. This is useful for tracking
down compiler bugs or subtleties that don't appear when in Debug mode.
The merits/drawbacks of splitting your builds into two versions are
probably not on-topic either alas, since comp.lang.c++ assumes a
perfect compiler and no environmental issues.
- Next message: John Harrison: "Re: How to convert (type *) to (type) inside a template?"
- Previous message: Ivan Vecerina: "Re: "new" vs "new class""
- In reply to: Sharad Kala: "Re: How do i debug in Release mode"
- Next in thread: TheGurr: "Re: How do i debug in Release mode"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Relevant Pages
|