Re: structs

From: Harry Overs (hovers_at_dera.gov.uk)
Date: 08/23/04


Date: Mon, 23 Aug 2004 10:00:55 +0100

just figured it out, in my studio project I've got the extension .cpp on my
source files whereas on the file I compile on the command line I've got .c

"Harry Overs" <hovers@dera.gov.uk> wrote in message
news:cgcamh$tr9$1@hamble.qinetiq.com...
> I've just been given some code which is written in a C way (i.e. no
classes)
> and which acts as an interface for a program written in Ada.
> Our aim is to modify the C/C++ code so that the interface sends an
receives
> data over a socket connection. I implmented all of the socket side with
no
> problem and have created a struct which will be passed in and out of the
> program. The problem that I have is that when I build this interface by
> itself in Visual Studio 6 it compiles fine with no errors, however when I
> try and compile it on the command line (still using the studio compiler, I
> am compiling this on the command line as I have to use gnat to compile the
> Ada code and then to link all of these object files together to create my
> executable), I get errors where the struct is used, i.e.
>
> struct myStruct
> {
> int a ;
> int b ;
> }
>
> void myProc ( myStruct *stru ) ; -- error on this line
>
>
> does anyone have any idea why this wont work on the command line but will
in
> the studio environment?
>
> (also there may be one or two errors in the above code as the code is on a
> different machine, also I have though about just compiling it in studio
and
> then copying the object files, but this seems to me to be a bodge instead
of
> a proper fix)
>
> cheers,
>
>



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