Re: template for function pointer
From: Thomas Wintschel (thomas_at_portal.ca)
Date: 01/02/05
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Date: Sun, 02 Jan 2005 01:50:46 GMT
<firegun9@yahoo.com.tw> wrote in message
news:1104616356.358972.83090@z14g2000cwz.googlegroups.com...
> Hello everyone,
> here is my program:
>
> ///////////////////////////////
> #include <iostream>
> using namespace std;
>
> void multi(double* arrayPtr, int len){
> for(int i=0; i<len; i++)
> *(arrayPtr+i)*=2;
> }
> typedef void (*p2f) (double* a, int b);
> //////////////////////////////
> template <class T>
> class bf{
> private:
> int type;
> T var;
> public:
> bf(int i, T value){ type=i; var=value;}
> void eval(double* dPtr, int len);
> };
>
Generally, you use a template when you want to apply the same code
structure to different types. Your problem here is that you are trying
to apply different code depending on the type which fails because you
cannot provide a T that has all the necessary properties.
> template <class T>
> void bf<T>::eval(double* dPtr, int len){
> switch(type){
> case 0:
> for(int i=0; i<len; i++)
> *(dPtr+i)=var;
In order for this line to compile, it must be possible to convert T to a
double.
> break;
> case 1:
> for(int i=0; i<len; i++)
> *(dPtr+i)=*(var+i);
In order for this line to compile, it must be possible to convert T to a
double*.
> break;
> case 2:
> var(dPtr, len);
In order for this line to compile,
T must have a constructor that takes a double* and an int.
> break;
> }
> }
>
So, if you want the preceding method to compile, you need to use a T for
which the following statements are all valid:
T t1;
double d = t1;
double* p = t1;
T t2(p, 1);
> void main(){
> double a=0.0;
> bf<double> a1(0,a);
>
> double b[3]={0.0, 1.0, 2.0};
> bf<double*> a2(1,b);
>
> bf<p2f> a3(2,multi);
>
> double temp[3]={5.0, 5.0, 5.0};
> a1.eval(temp,3);
> for(int i=0;i<3;i++)
> cout<<temp[i]<<endl;
> }
>
> I have a bf class with a member variable "var" whose type is defined
as
> a template. In bf's constructor, I use (int type) to record what type
> var is defined.
> The main purpose of bf is to retrieve a double array, then modified it
> using the var member.
> By different types of var, it does different modifies to the input
> array.
>
> There are 3 conditions:
> If var is a double( it can be known from "type" variable), it fill the
> incoming array with the double value.
> If var is a double array, it copies its value one by one into the
> incoming array.
> If var is a function pointer, it takes the incoming array as the
> argument.
>
> There's no problem untill I call bf::eval() in main();
> It seems like that if var is a double then the code "var(dPtr, len);"
> is wrong. In fact, it is wrong. But that is in case 2. Whenever the
var
> is not a function pointer, it will never go into case 2 in the switch
> in eval();
> The familiar situation also happens when the var is set to a function
> pointer. The error was found in case 0, in which var is treated as a
> double.
>
> I just wanna control the branch call by myself.
> Is there any solution?
> Thanks
>
I will ignore other obvious, dangerous errors in your code since I think
you are really misguided in trying to do what you are doing.
Some advice:
First read some more about C++ and object-oriented programming. You are
trying to treat numerical, pointer and function pointer types like they
are the same thing when they are very different creatures.
Read much more about templates. In particular, take a look at STL type
requirements, which specify the properties a type must have in order to
be used with a particular template. A vector, for instance, requires
that T be 'Assignable' meaning that you can write:
T a;
T b = a;
Perhaps if you state what higher level problem you are trying to solve
you will get some useful advice. In the meantime, remember that
templates will only work with types that have something in common.
Merry New Year
Tom
- Previous message: Jonathan Turkanis: "Re: Assignment to std::complex number"
- In reply to: firegun9_at_yahoo.com.tw: "template for function pointer"
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