Re: OO? Oh oh!

From: Richard (riplin_at_Azonic.co.nz)
Date: 01/30/04

  • Next message: Richard: "Re: OO? Oh oh!"
    Date: 30 Jan 2004 10:28:54 -0800
    
    

    "RH" <nospam@hotmail.com> wrote

    > -write a basic 3D rendering engine in C; go ahead and use APIs if you want.
    > -then rewrite it in C++ or Delphi or even Java (although it won't be fast).
    >
    > By the time you are done you'll be thinking "Holy Crap, who the heck would
    > do something that complicated in C when you have OO language X." Even John
    > Carmack now uses C++ instead of C; and he's a harcore coder.

    It is certain that C++ has some features that overcome the problems
    and limitations of C. It is also a given that for certain types of
    applications (such as a 3D rendering engine) the facilities of C++
    match the abstraction much more easily. Basically, C++ allows the
    programmer, via the OO facilities, to create a higher level
    programming language that is more suitable for writing the program
    than C ever would be.

    The question is how does this apply to Cobol and business
    applications.

    Cobol is not C, it doesn't have the problems that C++ overcomes in C.

    Cobol already is a business application programming language. In many
    cases it doesn't need the facility of being able to create a new
    language specific to the problem set, it already is that.

    The priciples of OO Design are very useful to apply to Cobol
    programming, but arguing the deficiencies of C and the needs of a 3D
    render do not translate directly into an argument supporting OO Cobol
    for use on business applications.


  • Next message: Richard: "Re: OO? Oh oh!"

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