Re: Win 64 reality so far
- From: "TekSOFT" <teksoft@xxxxxxxxxxxxx>
- Date: Fri, 29 Apr 2005 16:44:51 +0300
For office and desktop applications, there should be no noticable speed
increase. However, 64bit must come into play when running CPU intensive
applications, like video encoding/rendering, data compression, and some
games.
Unfortunately, there is no 64bit software to run benchmarks now. Microsoft
claims that there will be significant performance increase for the above
applications. We will wait and see if it is true.
Since I have no 64 bit software, I just tried to run Doom3 on win64 and
win32. Win32 performed better fps, but I think it is related to system
memory, since winxp64 uses more kernel memory than winxp32. (Kernel memory :
winxp32=31xxxK, winxp64=51xxxK)
I am waiting for an 64bit divx codec to appear to make a judgement about
application speed.
Akif Oz
"Uffe Kousgaard" <look_at_www.routeware.dk> wrote in message
news:427227d8$1@xxxxxxxxxxxxxxxxxxxxxxxxx
> "TekSOFT" <teksoft@xxxxxxxxxxxxx> wrote in message
> news:42722458@xxxxxxxxxxxxxxxxxxxxxxxxx
>>I just tried winxp pro 64 bit edition. It is just like 32bit xp, with more
>>up to date driver database, and it seems to run a little bit faster. By
>>2006, all the processors on the market will be 64bit, and consumers will
>>want 64bit applications, which are supposed to run faster.
>
> If the OS is just a little bit faster, what makes you think the
> applications should be faster? Or is that also just a little bit?
>
>
.
- References:
- Win 64 reality so far
- From: Kostya
- Re: Win 64 reality so far
- From: TekSOFT
- Re: Win 64 reality so far
- From: Uffe Kousgaard
- Win 64 reality so far
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