Re: Question about WinLicense



In general, there will be little impact on performance from applying
protection mechanisms, but you could make it bad if you chose. Things like
code obfuscators will cause the code to be very slow, but if you keep the
protection to the "unimportant" parts, then you won't affect your critical
parts. But that doesn't stop you using smart checks to verify that the
protected code ran okay - you could check a global somewhere in your TCP
transfer and make sure the global is the right value before actually doing
it.

Be sure to read some of the threads on this that have been here in the
past, and my advice is to not lock yourself into a particular licence
control mechanism that you do not have complete source to. Separate
protecting your app from licensing your app, unless you can take away the
former without losing the latter and apply another protection mechanism.
If the protection vendor doesn't fix things or support new OS's like Vista
promptly, then you need to be able to change, and you don't want to have
to re-issue all the licence codes when that happens.

/Matthew Jones/
.



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