Delphi & DirectX - where to start?

From: Time (timejones6688_at_hotmail.com)
Date: 10/13/04


Date: 13 Oct 2004 05:16:43 -0700

I'm not sure if this is quite relevant to this group, but I could do
with some advice regarding Delphi and DirectX please.

I want to write 2D games with Delphi and DirectX. I have used DelphiX
with Delphi but I'd like to learn how to write the DirectX stuff
properly myself.

I'm not interested in anything 3D and that's where I'm getting a
little confused.

I downloaded Microsoft's DirectX SDK 9 and everything is of course 3D
related (and not Delphi of course).

I thought I wanted to use DirectDraw and not Direct3D? Or do you still
use Direct3D and ignore anything 3D related?? The SDK seems to suggest
that DirectDraw is no longer used and that's where I'm getting a
little confused.

Where should I start??! As I said, I only want to write 2D games like
I've been doing with DelphiX (but using the latest DirectX so I
understand what I'm doing).

Could someone explain what I need or suggest any tutorials that are
suitable just for 2D stuff but making use of the latest DirectX?

Many thanks!

Time



Relevant Pages

  • Re: RosAsm Team is Still Making Excuses
    ... and freeing any memory allocated). ... I would have thought that "10 years of delphi programming" you would have ... >> fallback to GDI when DirectX wasnt available. ... is how ANY NORMAL programmer would do things. ...
    (alt.lang.asm)
  • Re: MP3 without DLLs
    ... Use DirectX or Windows Media Player. ... afaik there are no Delphi ...
    (borland.public.delphi.thirdpartytools.general)
  • Re: DirectShow is a second class citizen in DirectX 9.0c, what gives???
    ... >> the DirectX SDK will focus more on games, ... >> success in supporting, and in part because it is considered more a 'core ... >> were separated from the rest of the DirectX documentation in the DX 9.0 ... >> Summer Update 2004 SDK and why in the next release of the DirectX SDK ...
    (microsoft.public.win32.programmer.directx.video)
  • Re: can somebody help me with the problem with tasm models
    ... >> Did I make a mistake? ... From theese numbers it seems to me like Delphi ... the single number is the exact same, when I pass the matrices to DirectX. ... > representable, for the FPU. ...
    (alt.lang.asm)
  • RE: New to DirectX
    ... Different games use different ... Java, vc++, vb, delphi. ... "Anup Jishnu" wrote: ... > I am trying to learn DirectX. ...
    (microsoft.public.vb.directx)