Re: 3D graphics with Delphi
> If you need full control, you could always use the DirectX or OpenGL
> headers directly without a framework...
Sure, but I was wondering if any libraries (wrapping OpenGL and/or DirectX)
are available...
.
Relevant Pages
- Re: Is Direct3D a rip-off of OpenGL?
... their development was set back years by DirectX. ... You can have the same problem in OpenGL. ... rendering system a company paid me to write for them just a year ago, ... >> I wonder why so many game companies, today, are so ridiculously ... (comp.graphics.api.opengl) - Re: [Statistik] April 2006
... Mit DirectX und OpenGL? ... Von einer PC Emulation bishin zur ... Als Normalnutzer bracht man die Konsole nicht. ... (de.rec.sf.startrek.10vorne) - Re: What have you been playing... IN JANUARY 2009?
... OpenGL X.x(& DirectX 5.0) ... Nice story, playing as 3 heroes with different temperaments and abilities, so uses different tactics. ... A pinball ice-ballet simulator table, that looks deceivingly simple at first. ... (comp.sys.ibm.pc.games.action) - Re: please sign for not delete the opengl from next release of windows
... problems in a long haul for *windows* as platform considering driver ... OpenGL, Direct3D, GDI all in their drivers. ... Writing DirectX code is mostly extra complexity if their applications ... different API features. ... (comp.graphics.api.opengl) - Re: Is Direct3D a rip-off of OpenGL?
... >>> working in the games industry, and they choose DirectX. ... >> While I won't undermine the work done by many game developers ... Then why'd Carmack go with OpenGL? ... (comp.graphics.api.opengl) |
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