Re: DirectSound
- From: Fonon <fonon@xxxxxxxxxxxxxx>
- Date: Fri, 20 Jul 2007 18:28:07 +0200
Jamie:
http://www.softlookup.com/display.asp?ID=7427&RID=0274371&DID=4J58YURTLink is broken.
there's a lot to do..
for a simple sine wave out...
That is not a problem. Problem is how to gain continuous play and modify sound samples in real time. I think it's possible to do with DirectX - DirectSound procedures.
fonon
.
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- From: Fonon
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- From: Jamie
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