Re: Add my own bitmaps into a resource file?




Hello,

I want to use a resource file to load my own bitmaps. Previously I have
been using loadfromfile but want to get away from that.

However, I can set up the resource file but it only appears to let me
create a new bitmap. I already have some ready but just can't see the
option to add them. Is it possible? Thanks.

I have the version 3.0 Image editor.



I've managed to do it by creating a new bmp to the size of my original then
opening the original in the Image Editor. I can then copy and paste it into
the new blank bmp into the resource file.

An add option would be nice!



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