Re: Add my own bitmaps into a resource file?
- From: Jamie <jamie_ka1lpa_not_valid_after_ka1lpa_@xxxxxxxxxxx>
- Date: Sun, 16 Sep 2007 17:29:38 -0400
Somebody wrote:
Hello,Hmm.
I want to use a resource file to load my own bitmaps. Previously I have been using loadfromfile but want to get away from that.
However, I can set up the resource file but it only appears to let me create a new bitmap. I already have some ready but just can't see the option to add them. Is it possible? Thanks.
I have the version 3.0 Image editor.
In the past, I've used the Resource compiler to create a *.RES
then in the main program at the top I use {$R name.res}.
the Resource file it self is just a text file.
NAME RTBITMAP file path to find it.
using the BRC32 in the Bin directory of delphi.
use the /? on it first to get a list of commands.
etc..
that's one way
some where along the line, Borland allowed you to
create a resource script file and then you simply
added to your project.
In your program, you then would need to use something
like the FindResource, LoadResource etc...
Or use a bitmap function to loadfromResource.
ect.
--
"I'm never wrong, once i thought i was, but was mistaken"
Real Programmers Do things like this.
http://webpages.charter.net/jamie_5
.
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