Re: Is there a strategy for multiplatform builds and distributions?

From: Jugoslav Dujic (jdujicREMOVE_at_uns.ns.ac.yu)
Date: 01/28/04


Date: Wed, 28 Jan 2004 10:17:29 +0100

Arjen Markus wrote:
|
| Okay, so you have automated the process of getting all the files in
| place.
|
| It is a bit difficult to clearly formulate the question, as it is partly
| a matter of different platforms/compilers/build tools and partly a
| matter of user perception/culture/attitude ... I realise now.
|
| If I may summarise the answers sofar:
|
| - Make as uniform a file system as possible (include for anything used
| at compile-time, lib for anything used at link-time)
| - Hide the platform issues inside the build tools (makefiles and
| auxiliary scripts)
|
| One issue that I should have raised in my original question is:
| How to deal with MS Developer Studio? It has its merits, but it
| is far less flexible than any "make" utility.

NMAKE command line tool is shipped with MS VS; it's a classic make tool,
(but, being a Microsoft product, AFAIK it has some syntax incompatibilities
with Unix makes -- don't know the details).

Also, VS IDE has the option to export a makefile. Of course, since it's
auto-generated, it's not the nicest code around, but can be useful in
moments.

-- 
 Jugoslav
___________
www.geocities.com/jdujic


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