Re: Understanding PIC machine code
- From: "toby" <toby@xxxxxxxxxxxxxxxxxxx>
- Date: 13 Apr 2005 12:49:00 -0700
Byron A Jeff wrote:
> In article <1113399677.766847.132060@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>,
> Pokey <slow_mac_modem@xxxxxxxxx> wrote:
> >I'd like to write my own PIC compiler because there isn't one on the
> >Macintosh OS X platform.
>
> Incorrect assertion. The gputils suite at gputils.sf.net certainly
works
> under Mac OSX.
>
> Here's a link from the first page of a google search for "gputils
OSX"
>
> http://stage.itp.tsoa.nyu.edu/~tigoe/pcomp/blog/archives/001055.shtml
>
> You really really don't want to write your own assembler. Scott
Dattalo and
> Craig Franklin have been working for several years on this toolchain.
You
> don't want to start from scratch.
>
> OSX has a fundamental UNIX core. Virtually any console base Unix
application
> can be finagled to compile under OSX.
All true. gputils is not only portable but it has excellent MPASM
compatibility; it's a great solution for UNIX based PIC development. My
code assembles and runs equally happily whether using MPLAB or gputils.
>
> BAJ
.
- References:
- Understanding PIC machine code
- From: Pokey
- Re: Understanding PIC machine code
- From: Byron A Jeff
- Understanding PIC machine code
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