Re: Selection of a microcontroller for Childs Toy...
- From: Jim Granville <no.spam@xxxxxxxxxxxxxxxxx>
- Date: Fri, 01 Jul 2005 07:37:37 +1200
hypnoplay@xxxxxxxxx wrote:
Thanks Mike, george, linnix,
I have checked out the links & will investigate them furthur. Actually my background is in programming so I kind of feel like a fish out of water on this subject. (Although it may sound like a school project, its actually for end consumers)
I am familiar with PWM techniques in general. (it sounds like this is the way to go)
Once I land on a chipset & receive a development kit I think I will feel more comfortable from there.
Let me elaborate a little more on the project:
* The toy is meant to play musical songs with a digital file running simaltaneously in the background. * Fairly high quality sounds are required (for a toy) minimum 8khz 8bit mono. * Melodies must play for 2 to 5 minutes in the foreground while digital sounds can repeat in the background(at least 20 seconds) * oboard EEPROM for code as well as data is preferred * However, this is meant to be an upscale item, so a chip/chipset costing $5 would not be out of the question. (Quality is mandatory)
I am figuring on at least 20 secs of digital sounds (8khz 8bit mono) without compression off the top of my head probably comes to ~150k. Plus the 2 minutes of melodies which shouldn't take nearly that much.
At this much memory, any thoughts on hardware decompression, software decompression or going without decompression?
I do have some background in this field, as I wrote a custom Sound Blaster Driver years ago. I would prefer a chip capable of 2 seperate channels(mono) of audio as opposed to mixing the channels into one.
I really appreciate the help in making this selection, I feel a little overwhelmed with the choices...
Look at the C8051F330P, comes in DIP20, and has a 10 bit DAC, and 25 MIPS core. It also has on chip debug.
For the sound(s) you'll be best with separate SPI Flash, or DataFlash storage - consider using more than one, and probably plugable, if you want to simplify loading them.
Look at some of the storage-cards for cameras, etc.
Your toy is then a relatively simple tune/melody chooser/player.
Another PC centric system is needed to create the sound files.
-jg
.
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