Re: How to stop Piracy?



On Tue, 18 Apr 2006 17:30:24 +1000, "DAC" <Mister@xxxxxxxxxx> wrote:

The absolute best way is to make part of the program dependant on an online
server. For example we might have a super expensive compiler for a
processor, we know everyone is going to pirate it and not obey the licensce
restrictions), so we make it so that their source code is transmitted to us
and we compile and return the binary to them. This means they need internet
access and we need a powerful computer to keep up with all the users wanting
to compile.

I could think of projects which would forbid such a compiler. What if
you must ensure service and updates for a long time or very fast
response times ? Not to mention making last minute changes when you
are at the site with no useful communication possible.

You can't rely on getting access 24/24 or after 10years. And then
there is the version problem. You would need to provide your compiler
in all published versions, because someone might need it.

In embedded projects you often have to think about a longer period.
Therefore I want a development system I can store for some years and
then use to correct a bug without any new software/keys etc. which
might not be available anymore.

RK
.