Re: What's more important optimisations or debugging?
- From: Chris Hills <chris@xxxxxxxxxxxx>
- Date: Sat, 2 Jun 2007 10:20:01 +0100
In article <1180563307.161728.196910@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>, rhapgood@xxxxxxxxx writes
I'm trying to get a feel for what people now consider more important,
optimisations or debugging ability. In the past with such tight memory
limits I would have said optimisations but now with expanded-memory
parts becoming cheaper I would think that debugging ability is more
important in a development tool. It's is not exactly a black and
white question, debug or smallused, but more a ratio. eg. 50% debug/
50% optimised or 70% debug/30% optimised, etc.
Any feedback would be greatly appreciated.
This is a pointless question. Debugging is essential. If the system has bugs the optimisation is irrelevant.
When the system is debugged then you can start optimisation.
The fact that parts with more memory are getting cheaper is irrelevant. Those with less memory will be cheaper still
What is VERY worrying is that you were prepared to sacrifice quality to use a smaller (cheaper ) part. I suppose that attitude is OK in consumer mass market stuff where a lock up or reboot is not a problem. ... in some applications it can have more serious consequences
--
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\/\/\/\/\ Chris Hills Staffs England /\/\/\/\/
/\/\/ chris@xxxxxxxxxxxx www.phaedsys.org \/\/\
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