Re: Why is OO Popular?
From: Universe (universe_at_tAkEcovadOuT.net)
Date: 05/04/04
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Date: Tue, 04 May 2004 15:49:29 -0400
Thomas Gagné <tgagne@wide-open-west.com> wrote:
> Eric Kaun wrote:
>
> >
> >
> >This is just great - having advanced philosophy, math, logic, linguistics,
> >and science over thousands of years, it's time to base our computer systems
> >on the interactions of young children.
> >
> >Should we introduce CPU nap times as well?
> >
> >
> >
> No, but it sounds like programmer nap times are a good idea!
> As far as humans are concerned, children are about as simple as you can
> get--and thankfully haven't had 12+ years of crap telling them what
> things are. The interact naturally without thinking about what they're
> thinking about.
> Want to study how brains work? Study the simple ones. Want to study
> intelligence? Observe the development of a child from birth through the
> first 12 months and measure what it is they've discovered without the
> benefits of philosophy, math, logic, linguistics and science.
>
> Using your argument nothing would be developed (including children)
> because of the lack of a prerequisite education.
And actually such study of children developing cognition has been done
especially by Cognitive Psychologists like Piaget. And a central
conclusion is that object recognition is a major stage in the
development of early childhood consciousness.
I spoke of Piaget, children, and objects in the late '80's early '90's
on comp.object. Booch refers to Piaget and objects in the 2nd edition
of his OO Analysis and Design when discussing the sociological and
mental origins of the object concept, view and ancillary topics.
Elliott
-- Circle, Triangle, Square variation on a theme is the cell,and gen/spec anchored in commonality are the life blood Notable on the part of some XP'ers is their aversion o this kind of OO basics 101, single interface, Circle, Triangle, Square variation on a theme (the commonality) through a single interface.
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