Object factory??
From: Hullaballoo (w_at_w.w)
Date: 06/30/04
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Date: Wed, 30 Jun 2004 13:20:35 GMT
We have a couple of unrelated network protocols that we're wrapping in C#. I
have found myself doing a similar thing in each wrapper.
Basically, the incoming bytes or xml (or whatever) is used to construct an
object, but I don't know what type of object I'm creating when the data
comes in.
The actual packet type is stored in the incoming data. What our original
software did was to peek at the packet type, then have a big switch
statement constructing the correct concrete type.
I changed this and had a custom attribute on each class that could be
constructed from the incoming data, the attribute declaring which packet
type the class could be instantiated from. After the factory peeks at the
packet types, it simply reflects on all class and chooses the one to
instantiate. This obviously obeys the OCP and is an OK solution.
I can't help feeling that this sort of thing must have been done a thousand
times before and there might be a better way.
Any suggestions??
Ta
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