Re: Interface complexity problem in game
- From: iamfractal@xxxxxxxxxxx
- Date: 25 Sep 2005 08:55:46 -0700
Use a registry, i.e., an object whose only goal is to dumbly store and
retrieve objects. The registry will be dependent on the objects its
stores but not the methods those objects provide, thus this registry
will only change when entire interfaces are added/removed/re-named,
which should be less often than when the individual methods of those
interfaces change.
..ed
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- Interface complexity problem in game
- From: Brendan Guild
- Interface complexity problem in game
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