Re: Learning computer programming through a game
From: Aggro (spammerdream_at_yahoo.com)
Date: 06/14/04
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Date: Mon, 14 Jun 2004 06:05:54 GMT
Arthur J. O'Dwyer wrote:
> This simply moves the complexity to a different part of the program
> (and yes, cuts it down a little, I guess). The first hurdle --- actually
> a very nice low hurdle for one of your 300 "developers" --- is to
What 300 developers?
Anyway, Like I said, I wouldn't make a game like that if I would do it
now. But I have done a game just like that when I was young and didn't
have much experience in programming. The game had only few items, and
you could use them only in few rooms, but the game was playable.
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