Re: computing the moment of inertia
- From: bob@xxxxxxxxxxxxxx
- Date: 30 Mar 2007 00:56:05 -0700
On Mar 29, 11:19 am, "user923005" <dcor...@xxxxxxxxx> wrote:
On Mar 29, 10:06 am, b...@xxxxxxxxxxxxxx wrote:
I was just wondering if anyone knows the best way to compute the
moment of inertia of a cube about a given axis.
Thank you.
Maybe this link is helpful.http://www.geometrictools.com/
I have several of his books and I guess that "Game Physics" will prove
helpful.
In particular:
Rigid Body
Rigid body class.
Wm4RigidBody.h
Wm4RigidBody.cpp
Rough Plane Analysis
GP, Chapter 3: Rigid Body Motion
Fast computation of mass and inertia tensor for rigid polyhedra of
constant density.
Wm4PolyhedralMassProperties.h
Wm4PolyhedralMassProperties.cpp
Polyhedral Mass Properties (Revisited)
GP, Section 2.5.5: Mass and Inertia Tensor of a Solid Polyhedron
I have "Game Physics" checked out from the library, but it didn't come
with the CD. BTW, how do you feel about the book?
.
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