comp.programming
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Does the order matter to add a sequence of floating numbers
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Red Black Guaruntees
- Re: Why localize structures in this case.
- Re: Why localize structures in this case.
- Re: Red Black Guaruntees
- From: jehugaleahsa@xxxxxxxxx
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Why localize structures in this case.
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Red Black Guaruntees
- From: jehugaleahsa@xxxxxxxxx
- Re: Red Black Guaruntees
- From: jehugaleahsa@xxxxxxxxx
- Re: Red Black Guaruntees
- Re: Red Black Guaruntees
- Red Black Guaruntees
- From: jehugaleahsa@xxxxxxxxx
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Does the order matter to add a sequence of floating numbers
- Re: Does the order matter to add a sequence of floating numbers
- Re: Does the order matter to add a sequence of floating numbers
- Re: Does the order matter to add a sequence of floating numbers
- Re: A Trend Towards Lower Software Maintenance Budgets?
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Binary search trees
- Re: Does the order matter to add a sequence of floating numbers
- Re: Calculate the precision of a floating point number (ie: the number of decimal places)
- Re: Does the order matter to add a sequence of floating numbers
- Re: Does the order matter to add a sequence of floating numbers
- Re: Does the order matter to add a sequence of floating numbers
- Re: Does the order matter to add a sequence of floating numbers
- Binary search trees
- Re: Does the order matter to add a sequence of floating numbers
- Does the order matter to add a sequence of floating numbers
- Calculate the precision of a floating point number (ie: the number of decimal places)
- A Trend Towards Lower Software Maintenance Budgets?
- Re: coding music
- Re: Urgent Recurrence Problem, Please Help !
- Re: Urgent Recurrence Problem, Please Help !
- Re: Please help!
- Re: Please help!
- From: jellybean stonerfish
- Re: Please help!
- From: jellybean stonerfish
- Re: coding music
- Re: coding music
- Urgent Recurrence Problem, Please Help !
- Re: Convert float to double - weird failure
- Re: coding music
- Re: coding music
- Re: coding music
- coding music
- Re: Why auto generate a c header file?
- Re: Why auto generate a c header file?
- Why auto generate a c header file?
- Re: Convert float to double - weird failure
- Re: Please help!
- From: jimmaureenrogers@xxxxxxxxxxxxxxxx
- Re: Convert float to double - weird failure
- Re: Convert float to double - weird failure
- Re: Convert float to double - weird failure
- Re: Convert float to double - weird failure
- Re: Convert float to double - weird failure
- Re: Vector problem? - How can I make the faster?
- Re: Convert float to double - weird failure
- Re: Vector problem? - How can I make the faster?
- Re: Vector problem? - How can I make the faster?
- Re: NewsMaestro Usenet Supertool v. 4.0.4 for Windows/Linux/Unix
- Re: Please help!
- Re: Please help!
- Re: Please help!
- Re: Vector problem? - How can I make the faster?
- Re: Please help!
- Vector problem? - How can I make the faster?
- Re: Please help!
- Re: Please help!
- Please help!
- C-derived OO Prog Language, Cross Platform GUI Toolkit, 2D/3D Graphics Engine Project
- Re: Different CS Degrees
- Re: Convert float to double - weird failure
- Re: College Advice
- Re: NewsMaestro Usenet Supertool v. 4.0.2 for Windows/Linux/Unix
- Re: Convert float to double - weird failure
- Convert float to double - weird failure
- Re: Different CS Degrees
- Re: College Advice
- Re: NewsMaestro Usenet Supertool v. 4.0.2 for Windows/Linux/Unix
- Re: College Advice
- Re: Different CS Degrees
- Re: Different CS Degrees
- Re: Different CS Degrees
- Screenshot webcam window
- Re: Creating installing key/serial numbers for modular based software
- Re: College Advice
- Re: Different CS Degrees
- Re: Different CS Degrees
- Re: College Advice
- Re: Different CS Degrees
- Re: Modifying device firmware? Some questions...
- Re: College Advice
- Modifying device firmware? Some questions...
- Different CS Degrees
- College Advice
- Re: smallest positive integer that has exactly k divisors
- Opening for C++/Unix Architect /Developer for a Product Client @ Bangalore
- Experts Get Part Time Jobs for yourself
- Re: bigint queston C++ classes
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: bigint queston C++ classes
- Re: bigint queston C++ classes
- Re: bigint queston C++ classes
- Re: bigint queston C++ classes
- bigint queston C++ classes
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: solution manuals
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Call for Papers for the IWOMP2008 OpenMP workshop
- From: m_van_waveren@xxxxxxxx
- Re: smallest positive integer that has exactly k divisors
- Re: smallest positive integer that has exactly k divisors
- Re: smallest positive integer that has exactly k divisors
- smallest positive integer that has exactly k divisors
- Re: 1-Way
- Re: sending HTTP requests... newbie (continued)
- 1-Way
- Re: sending HTTP requests... newbie (continued)
- Creating installing key/serial numbers for modular based software
- Re: sending HTTP requests... newbie (continued)
- Re: sending HTTP requests... newbie (continued)
- Re: Debugging multiple binaries
- Re: sending HTTP requests... newbie (continued)
- Re: sending HTTP requests... newbie (continued)
- Re: Converting interleaved data to planar?
- Re: Debugging multiple binaries
- Re: Converting interleaved data to planar?
- Re: Selection sort and bubble sort
- Re: Selection sort and bubble sort
- Re: Converting interleaved data to planar?
- Re: Help understanding MIX (from The Art of Computer Programming)
- Re: sending HTTP requests... newbie (continued)
- Re: sending HTTP requests... newbie (continued)
- MULTICONF-08 Call for papers
- Re: sending HTTP requests... newbie (continued)
- Re: Debugging multiple binaries
- Re: [C++] one implementation for templated get() and peek()?
- Re: [C++] one implementation for templated get() and peek()?
- Re: sending HTTP requests... newbie (continued)
- Re: [C++] one implementation for templated get() and peek()?
- Re: sending HTTP requests... newbie (continued)
- Re: sending HTTP requests... newbie (continued)
- Re: [C++] one implementation for templated get() and peek()?
- Converting interleaved data to planar?
- Re: Is this algorithm an optimal solution?
- Re: [C++] one implementation for templated get() and peek()?
- [C++] one implementation for templated get() and peek()?
- Re: Help understanding MIX (from The Art of Computer Programming)
- Re: sending HTTP requests... newbie (continued)
- Re: Help understanding MIX (from The Art of Computer Programming)
- Re: Selection sort and bubble sort
- Re: Help understanding MIX (from The Art of Computer Programming)
- Re: What is best term for data structure etc. for key-to-value lookups?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Help understanding MIX (from The Art of Computer Programming)
- Re: Selection sort and bubble sort
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: Selection sort and bubble sort
- Re: GUI Design Principles
- Re: Selection sort and bubble sort
- Re: Debugging multiple binaries
- Re: Spiral numbers
- Re: Spiral numbers
- Re: Spiral numbers
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: Spiral numbers
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: Spiral numbers
- Re: Debugging multiple binaries
- Extended KMP Algorithm
- Re: Spiral numbers
- Re: Debugging multiple binaries
- Re: Spiral numbers
- Re: Please correct my c++ code with max and mean function
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Spiral numbers
- Re: Bailey's "two pass" FFT algorithm question
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: Please correct my c++ code with max and mean function
- Re: Custom Software Programming
- Re: Debugging multiple binaries
- Please correct my c++ code with max and mean function
- Re: Selection sort and bubble sort
- Max and mode function in C++
- Re: source code of built-in functions
- Debugging multiple binaries
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: nearest point queries
- Re: nearest point queries
- Re: nearest point queries
- Re: nearest point queries
- Re: Simple question
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- nearest point queries
- Re: Simple question
- Re: Simple question
- Re: sample software designs
- Custom Software Programming
- Re: Sending and Receiving HTTP data.... newbie
- sample software designs
- Re: Sending and Receiving HTTP data.... newbie
- From: Friedrich Dominicus
- Sending and Receiving HTTP data.... newbie
- Re: Simple question
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: Simple question
- Re: Simple question
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: Printing only a portion of the Web page
- Printing only a portion of the Web page
- Re: Simple question
- Re: Simple question
- Re: Simple question
- Re: Simple question
- Simple question
- From: guitarstrummr@xxxxxxxxx
- Re: Bailey's "two pass" FFT algorithm question
- Re: Bailey's "two pass" FFT algorithm question
- Re: A weird requirement - unable to think of anything...
- From: fred . l . kleinschmidt
- Re: GUI Design Principles
- Re: Was Windows coded in C/C++ completely?
- Re: What is best term for data structure etc. for key-to-value lookups?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: What is best term for data structure etc. for key-to-value lookups?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Was Windows coded in C/C++ completely?
- Re: Is this algorithm an optimal solution?
- Re: A weird requirement - unable to think of anything...
- Re: SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- Re: A weird requirement - unable to think of anything...
- Re: What is best term for data structure etc. for key-to-value lookups?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: What is best term for data structure etc. for key-to-value lookups?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: A weird requirement - unable to think of anything...
- SortMerge avoids thrashing (was: Bailey's "two pass" FFT algorithm question)
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: A weird requirement - unable to think of anything...
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: GUI Design Principles
- Re: Was Windows coded in C/C++ completely?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: A weird requirement - unable to think of anything...
- Re: A weird requirement - unable to think of anything...
- Re: Disk access speed question
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: A weird requirement - unable to think of anything...
- Re: A weird requirement - unable to think of anything...
- Re: A weird requirement - unable to think of anything...
- Re: How to make sure my in-memory db does not flush corrupt page to disk?
- From: Jacob Sparre Andersen
- Re: Reversible random generator ?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: A weird requirement - unable to think of anything...
- A weird requirement - unable to think of anything...
- Bailey's "two pass" FFT algorithm question
- Re: Online C and Ada95 Programming Quizzes
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Is this algorithm an optimal solution?
- Re: Is this algorithm an optimal solution?
- Is this algorithm an optimal solution?
- Re: How to make sure my in-memory db does not flush corrupt page to disk?
- question about google web search api
- Re: Disk access speed question
- If you want to buy WOW Gold or Account,welcome to here.
- If you want to buy WOW Gold or Account,welcome to here.
- Re: GUI Design Principles
- Re: Disk access speed question
- Re: GUI Design Principles
- Re: GUI Design Principles
- Re: Disk access speed question
- Re: Disk access speed question
- Re: Disk access speed question
- Re: GUI Design Principles
- Re: Disk access speed question
- Re: canonical forms
- Re: canonical forms
- Re: canonical forms
- canonical forms
- Re: How important is software maintenance?
- Re: Online C and Ada95 Programming Quizzes
- Re: Was Windows coded in C/C++ completely?
- Re: Disk access speed question
- Re: GUI Design Principles
- Re: Was Windows coded in C/C++ completely?
- Re: GUI Design Principles
- GUI Design Principles
- Re: Disk access speed question
- Re: Disk access speed question
- Re: Can't figure out what the error is here
- Re: Disk access speed question
- Re: Disk access speed question
- Re: Disk access speed question
- Disk access speed question
- Re: Algorithm: Minimum cost in a 2D array
- Re: Was Windows coded in C/C++ completely?
- Re: Was Windows coded in C/C++ completely?
- Re: Was Windows coded in C/C++ completely?
- Re: Was Windows coded in C/C++ completely?
- Re: Was Windows coded in C/C++ completely?
- Re: Was Windows coded in C/C++ completely?
- Was Windows coded in C/C++ completely?
- Re: Can't figure out what the error is here
- Re: Can't figure out what the error is here
- Re: How important is software maintenance?
- Re: Can't figure out what the error is here
- Re: How important is software maintenance?
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: How important is software maintenance?
- Re: How important is software maintenance?
- Re: Pi program and hard disk usage
- Re: How important is software maintenance?
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: How important is software maintenance?
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: insert number in binary tree
- Re: fast string scanning
- Re: test
- Re: fast string scanning
- How important is software maintenance?
- Re: Online C and Ada95 Programming Quizzes
- Re: Representing 64bit value in 2 32bit integers
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Online C and Ada95 Programming Quizzes
- Re: Representing 64bit value in 2 32bit integers
- Re: Online C and Ada95 Programming Quizzes
- Re: Online C and Ada95 Programming Quizzes
- From: jimmaureenrogers@xxxxxxxxxxxxxxxx
- Re: insert number in binary tree
- Re: insert number in binary tree
- Re: insert number in binary tree
- Re: insert number in binary tree
- Re: insert number in binary tree
- insert number in binary tree
- fast string scanning
- Re: Online C and Ada95 Programming Quizzes
- Re: Online C and Ada95 Programming Quizzes
- Re: Online C and Ada95 Programming Quizzes
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: What is best term for data structure etc. for key-to-value lookups?
- Re: What is best term for data structure etc. for key-to-value lookups?
- What is best term for data structure etc. for key-to-value lookups?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Online C and Ada95 Programming Quizzes
- From: Justin.SpahrSummers@xxxxxxxxx
- Re: peak finding in noisy data
- Re: Universal Similarity Metric
- Re: Algorithm: Minimum cost in a 2D array
- Re: Online C and Ada95 Programming Quizzes
- Re: Algorithm: Minimum cost in a 2D array
- Re: Universal Similarity Metric
- Online C and Ada95 Programming Quizzes
- KMP algorithm supporting "*" in patterns
- Re: Universal Similarity Metric
- Re: Algorithm: Minimum cost in a 2D array
- Universal Similarity Metric
- Re: whoever you hire, make sure it isn't a college graduate
- From: jellybean stonerfish
- Re: interpolation methods
- Re: Algorithm: Minimum cost in a 2D array
- Re: whoever you hire, make sure it isn't a college graduate
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Algorithm: Minimum cost in a 2D array
- Re: interpolation methods
- Re: peak finding in noisy data
- Algorithm: Minimum cost in a 2D array
- Re: Unmatched speed of socket sending and receiving
- Re: SSL Question
- Re: Unmatched speed of socket sending and receiving
- Re: Pi program and hard disk usage
- Re: peak finding in noisy data
- Re: SSL Question
- Re: interpolation methods
- Re: interpolation methods
- Re: interpolation methods
- Re: Pi program and hard disk usage
- Re: whoever you hire, make sure it isn't a college graduate
- Re: Pi program and hard disk usage
- Re: Pi program and hard disk usage
- Re: whoever you hire, make sure it isn't a college graduate
- interpolation methods
- Re: whoever you hire, make sure it isn't a college graduate
- From: Robert Maas, see http://tinyurl.com/uh3t
- peak finding in noisy data
- SSL Question
- Re: whoever you hire, make sure it isn't a college graduate
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Representing 64bit value in 2 32bit integers
- Re: Pi program and hard disk usage
- Re: Pi program and hard disk usage
- Re: Pi program and hard disk usage
- Re: Pi program and hard disk usage
- Re: linux memory corruption tools
- Re: Pi program and hard disk usage
- Re: Pi program and hard disk usage
- want to share your photos?
- Re: hardware stack Vs software implemented stack
- Re: hardware stack Vs software implemented stack
- Re: Pi program and hard disk usage
- Re: whoever you hire, make sure it isn't a college graduate
- hardware stack Vs software implemented stack
- Re: whoever you hire, make sure it isn't a college graduate
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Pi program and hard disk usage
- Re: stack parameter corruption?
- Re: Representing 64bit value in 2 32bit integers
- Re: linux memory corruption tools
- Re: Representing 64bit value in 2 32bit integers
- Re: linux memory corruption tools
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: Pi program and hard disk usage
- Re: Pi program and hard disk usage
- Re: stack parameter corruption?
- Re: linux memory corruption tools
- From: Friedrich Dominicus
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: Pi program and hard disk usage
- Re: Representing 64bit value in 2 32bit integers
- Re: Programming skills and sexual orientation???
- linux memory corruption tools
- stack parameter corruption?
- Re: Pi program and hard disk usage
- Re: whoever you hire, make sure it isn't a college graduate
- Re: Where does programming begin?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Where does programming begin?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: program made in delphi
- Re: Depth Fist Search and Breadth First Search and using array
- Re: whoever you hire, make sure it isn't a college graduate
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Representing 64bit value in 2 32bit integers
- Re: Programming skills and sexual orientation???
- Re: whoever you hire, make sure it isn't a college graduate
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: time complexity
- Re: 800 MB analyses
- Re: Pi program and hard disk usage
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Re: Representing 64bit value in 2 32bit integers
- Representing 64bit value in 2 32bit integers
- Re: whoever you hire, make sure it isn't a college graduate
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Mathematical models for loop calculations
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Where does programming begin?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Where does programming begin?
- Re: Where does programming begin?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Where does programming begin?
- Re: Where does programming begin?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Where does programming begin?
- From: Robert Maas, see http://tinyurl.com/uh3t
- Re: Programming skills and sexual orientation???
- Re: time complexity
- Re: whoever you hire, make sure it isn't a college graduate
