Re: Programming to Beat the Odds in Gaming
- From: Nathaniel Calloway <ntc6@xxxxxxxxxxx>
- Date: Tue, 29 Apr 2008 21:59:06 -0400
"Rickey" <rickey.brooks@xxxxxxxxxxx> writes:
I am a person with limited programming skills. Professionally, I work as a
government engineer. Since my programming skills are limited, I am seeking
to partner with someone who possesses advanced programming skills in order
to develop a method for consistently beating the casino in a perfectly legal
way.
I've designed the program which you desire. It took me 6 hours, but
it's done. The hardest part was calculating the physics of how the
ball interacts with the spinning wheel. I then ran over 100,000
simulations over the next 5 hours. These are my results:
Number Probability (% rounded to 3 sig fig)
0 2.70
1 2.70
2 2.70
3 2.70
4 2.70
5 2.70
6 2.70
7 2.70
8 2.70
9 2.70
10 2.70
11 2.70
12 2.70
13 2.70
14 2.70
15 2.70
16 2.70
17 2.70
19 2.70
20 2.70
21 2.70
22 2.70
23 2.70
24 2.70
25 2.70
26 2.70
27 2.70
28 2.70
29 2.70
30 2.70
31 2.70
32 2.70
33 2.70
34 2.70
35 2.70
36 2.70
You can calculate the probability of red for instance by adding up the
probability of all the red numbers. Let me know when you chash in so
we can share the winnings, partner.
-Nat
.
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