Re: are Real Numbers evil? The answer(?).



Claudio Grondi wrote:
> > I don't quite see what you want.
> That's the problem...
> If I were able to express it better
> I would sure do, but I'm not (yet?).
> But if I really were, I would probably
> have already also most of the answer,
> so there would be no need for asking
> a question and time for writing an
> announcement instead.
>
> > Isn't using Z^3 enough for you? You seem to be asking just voxels. :)
> >
> > You have to state a concrete example, what do you want to rotate, how
> > do you want to rotate, what do you think is not addressed, etc. etc.
> I am not down to such details - just
> thought, that if someone had done
> already what I have asked for, he will
> see my posting and let me know about
> existing work.
> I haven't got such reply, so I wrote the best
> fitting answer to my original posting
> myself after doing some more research work
> with Google and Co.
>
> Currently it appears to me, that it is not
> possible to talk here about 3D without
> using for it a real number based coordinate
> system approach, so I posted to the wrong
> newsgroup asking what I have asked for.
>
> Thank you for your replies, anyway.

It sounds as if you are worried about irrational
numbers and all kinds of monsters creeping in
when you do geometric operations with real numbers,
even if you started out with rational numbers.

So, it would seem that sci.math is the correct
newsgroup to ask this on, but all you will get
is a lot of insult from arrogant people.

Instead, can you answer why you think a voxel
model isn't enough for your discrete needs? What
do you think your discrete and finite model should
provide in addition to a basic cellular model?

Regards,

--
Eray

.