I'm interested in this API but can't find the basic information about it.
What are the requirements, both hardware and software, for implementing this
API?
Re: learning asm. ...interrupt system of the CPU...even though, in practice, they are used ... a hardware IRQ for both PICs must be taken out ... reasonable sized OS API, you cannot devote one interrupt per API and ... later too...something like the Windows API with 10,000s of functions ... (alt.lang.asm)
Re: is the C library a wrapper for windows API? ... DOS _provided_ an API to access files, the keyboard, and the screen, but you were welcome to bypass all of that if desired and anyone writing more than "Hello World!" ... You had to poke at hardware controllers for everything you did, and I still remember having to hook the video refresh interrupt so that writing to the screen didn't make it flicker on CGA cards. ... Just about the only thing that people still relied on DOS for was file access, because the hardware was so slow that reimplementing it didn't matter -- until protected mode arrived and you had to because DOS would crater if the API wasn't called in real mode, and getting back to real mode was a monstrous pain involving manipulating the keyboard controller and triple-faulting the CPU. ... (comp.lang.c)
Re: Curve25519-based EC-KCDSA ... which are, physically, in a smartcard or an hardware accelerator.... but in practice Apple's API for this kind of things). ... These API allow the application to provide the hash of the message ... able to compute the signature from the hash alone. ... (sci.crypt)
Re: D-Channel Informations ... then this is the API of choice for full D-channel... > and hardware type. ...Simon... (microsoft.public.win32.programmer.tapi)
Re: D-Channel Informations ... then this is the API of choice for full D-channel... and hardware type (that's the goal of an abstraction API like TAPI is). ... (microsoft.public.win32.programmer.tapi)