Re: OT: Unicode and vi(m). Was Re: Great SWT Program
- From: nebulous99@xxxxxxxxx
- Date: Fri, 21 Sep 2007 12:23:33 -0000
On Sep 17, 5:36 am, blm...@xxxxxxxxxxxxx <blm...@xxxxxxxxxxxxx> wrote:
Apparently the people who
write these emulator programs don't mind providing features not
possible with the hardware they claim to be emulating. <shrug>
In other words, they cheated. :)
As far as I know, vim and other text-mode programs are designed
to run correctly in a variety of terminal environments and take
advantage of whatever features are provided by the current
environment (e.g., reverse video, underlining). That they
can also make use of a terminal emulator's ability to display
glyphs[*] that couldn't be displayed on one of those plain-text
consoles of days past to me seems like a logical extension of this
ability to use different kinds of terminals. Is that "cheating"?
whatever you mean by that ....
Putting this sort of support in a text console app/emulator/both is
like putting an altimeter, radar, GPS, and OnStar navigation
technology, and sixty thousand dials and switches into a steam
locomotive and structuring the thing's engine so it will still
function at 30,000 feet and supersonic speeds, even though the only
way it's getting anywhere near either is if you pilot it directly into
a tornado. :P
(What a queer mix of primitive and advanced technology!)
[*] I think that's the word I want -- something that includes
characters from different alphabets, non-alphabetic symbols, etc.
It is.
.
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