Re: C++ sucks for games
From: Svein Ove Aas (svein.ove_at_aas.no)
Date: 10/28/04
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Date: Thu, 28 Oct 2004 17:21:46 +0200
Alex Drummond wrote:
>> No, it was the implementation of all those darned ()'s and spaces.
>> I like the more natural way than that used in Lisp - that's all.
>> It had nothing to do with Complex.
>
> Brackets: Lisp function calls have exactly the same number of brackets as
> C function calls, the only difference is that the function name is inside
> the brackets. You only have "extra" brackets in cases where C provides an
> infix operator for a particular operation (e.g. addition). Unless you're
> doing lots of arithmetic, Lisp syntax is just as natural as C syntax
> regarding brackets.
>
Actually, I've found that building up complex arithmetic expressions is
easier in Lisp than with normal arithmetic notation, because I can
immediately see the tree-structure involved.
This isn't always true, of course.
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