Re: Text Adventure-like NLP in Lisp reference?

From: Gareth McCaughan (gareth.mccaughan_at_pobox.com)
Date: 11/29/04


Date: Mon, 29 Nov 2004 22:03:40 GMT

jgoalby@hotmail.com (John) writes:

> Is there a book that has good coverage of the NLP used in text
> adventure games? (preferably in Lisp).
>
> I see that there are chapters in a couple of Norvig's books but don't
> know which is best. My local bookstore doesn't have them and I am
> loathe to pay >$50 just to find out.

"Paradigms of Artificial Intelligence Programming"
contains a parser much more sophisticated than any
you'll find in a text adventure[1], as well as
examples of simpler parsers that are nearer to
what you're probably looking for. And it's a superb
book generally.

    [1] I think we're supposed to call them "interactive
        fiction" these days.

-- 
Gareth McCaughan
.sig under construc


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