Re: I've thought better of Linux



Ulrich Hobelmann wrote:

> But this kind of business only works as long as these softwares NEED
> consulting (i.e. are crappy). If it were all drag-and-drop to install,
> with user-friendly config panels and documentation (like some Linux and
> Mac programs are), then nobody would need to buy consulting. Note how

That's utopical. Many programs are complicated not because they are
badly programmed but because the problems they solve are inherently
complicated (see sendmail, for example, or any database system.)
Graphical configuration only goes so far. If the problem is complicated
enough, there's little difference, from a point of intellectual effort,
if you specify the rules graphically, or in a textual representation. In
many cases, the latter might actually be more convenient.

> nobody makes any money on games that are open-source, or on web browsers.

That's because open-source games are mostly played by, well, enthusiasts
(see Nethack for a typical example). Note that, for example, Doom3,
which sells for money, _does_ have tech-support hotline, and even a hint
line you can call (both for money, of course). And games are hardly on
the same level of configuration complexity as most professional
(especially server) software, or otherwise they wouldn't be a great
success. Some people even pay for web browsers; apparently Opera still
exists.

mkb.
.



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