Re: GCL IDE on Windows
- From: "Luke Crook" <luke@xxxxxxxxxxx>
- Date: 14 Jun 2005 12:08:12 -0700
You want to write a game using Common Lisp in Windows. You have three
choices:
- Lispworks
- Allegro
- Corman Lisp
The criteria for evaluation are as follows:
- Cost
- Speed
- Stability
- ANSI compliance
- Capabilities of FFI
- Editor support
- Cross platform support
- Vendor support
- Library support
Evaluation of Corman Lisp:
- Cost: Corman is by far the least expensive.
- Speed: Corman is the slowest of the three
- Capabilities of FFI: Corman has a really strong FFI.
- Stability: When using Emacs and Slime, Corman seems very stable.
- ANSI Compliance: Corman trails behind Allegro and Lispworks.
- Editor support: Slime now supports Corman. Use Emacs, it rules.
- Cross platform development: Corman is Windows only.
- Vendor Support: I would guess Allegro, then Lispworks and then
Corman.
- Library support: Again, I'm guessing Allegro, then Lispworks then
Corman. However it is easy to add bindings to Corman for any kind of
library with a C API.
There.
.
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