Re: C++ and lisp and Games



Fireblade,
I read an interesting article a while ago (google can't find it now)
that said developing for the Mac was actually a good idea. Some of the
points I remember
- although the market is smaller, they tend to actually like their
computers
- mac people are used to paying for software, win people download it
- the market is still more than large enough to support devs who don't
need to sell 1million copies just to recoup costs

>>From a pure API point of view, the last time I looked at DX it was a
mess, where OpenGL is actually nice. I really doubt that OGL support
will be bad on Vista because there are too many developers (not just
games, CAD tools) with an interest it OGL on Win being good. And if it
is bad, either
1) The OGL consortium + others will kick up a stink (lawsuit?)
2) A third party will offer decent OS support

Still, do what you feel is best - but everyone I know who tinkers with
games has chosen OGL.

Brad

.



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