Re: C++ and lisp and Games



fireblade wrote:

> Doing console it's tricky, you must acquire the license from Sony,
> Nintendo ... which is impossible for me.

if you don't want to make money with it, you can develop for free for PSP:

http://ps2dev.org/

I've ported Lua to it and enhanced it with some own functions:

http://www.luaplayer.org/

(and now with the downgrade exploit, you can even downgrade your 2.0
European PSP to a 1.5 version, to execute own programs on it, if you don't
need the web browser).

The PSPSDK provides a full Unix environment, so it should be easy to
compile some Lisp implementation for it.

--
Frank Buß, fb@xxxxxxxxxxxxx
http://www.frank-buss.de, http://www.it4-systems.de
.



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