Re: C++ and lisp and Games



bradb wrote:

>>>From a pure API point of view, the last time I looked at DX it was a
> mess, where OpenGL is actually nice. I really doubt that OGL support
> will be bad on Vista because there are too many developers (not just
> games, CAD tools) with an interest it OGL on Win being good.

it's not that bad, just emulated with Direct3D, and only if you enable the
new 3D Windows GUI, AFAIK. I don't think that CAD tool users would care
about, if there are native OpenGL with 200 fps or Direct3D emulated with
150 fps. And games are fullscreen anyway most of the time, so disabling the
3D Windows interface is no problem, as long as it can be done by the game
program and restored after program exit.

--
Frank Buß, fb@xxxxxxxxxxxxx
http://www.frank-buss.de, http://www.it4-systems.de
.



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