Re: C++ and lisp and Games



That's the one, thanks. By the way, I really like your book. I am
currently trying to implement/understand your binary file parsers so I
can easily load 3D data files. It is slow going (I've started from
scratch 3 times, understanding a little more each time) - but I don't
feel like I am doing too bad for a newbie.
Just wanted to take this opportunity to give some thanks to you for
writing PCL.

Brad

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