Re: short blurb on GOAL (Game Object Assembly Lisp)



Rainer Joswig wrote:
Evan Wells: coming to the PlayStation Three we realised these
projects are getting so much more complex and they just require so much
more effort that we realised across Sony that we'd have to start sharing
code [...] and adopt C++ like everyone. That meant when we started on the PlayStation
3 we had no code

On the face of it, sounds like a successful code sharing exercise ...


-dan
.